This is the first in a series of posts explaining some decisions I am making. I hope they will serve as reference and discussion starters. It is kinda scary doing this stuff on my own, so advice is appreciated.
The big headliner is: I am starting a non-profit project called the Webcraft Guild.
To ease into the documentation, I will explain why I chose the term “guild” (future posts will have info about the why, when and how).
The reason I want to start this way is because historically guilds have been pretty sucky. While there was sharing inside a given trade or craft, guilds were known to horde their secrets, and had their governments enact ludicrous laws to ensure they stayed relevant. My favorite story, because it is so outlandish, is about protectionist practices against cloth buttons:
Shortly after the matter of cloth weaving has been disposed of, the button makers guild raises a cry of outrage; the tailors are beginning to make buttons out of cloth, an unheard-of thing. The government, indignant that an innovation should threaten a settled industry, imposes a fine on the cloth-button makers. But the wardens of the button guild are not yet satisfied. They demand the right to search people’s homes and wardrobes and fine and even arrest them on the streets if they are seen wearing these subversive goods.
In the case it is not obvious, I do not wish to create a totalitarian web. Quite the opposite, I wish to discover, document and encourage the best practices or a free and open web. And I play video games.
Video game guilds are super-cool! They get guild halls, and shared storage, and badges for achievements. They are like real-life guilds in name only, but I like the appropriation of the term to mean a group of folks with a shared interest.
And despite their shortcomings, guilds were useful for their particular trades and crafts. The idea of a journeyer, one that spreads the memes of their craft, resonates with me. I am self-taught, in that I didn’t receive a formal education in webcraft, but without the countless resources, tutorials, frameworks and general openness of the web, I wouldn’t know anything.
I chose to create a guild because I wanted to make something that I would want to be part of, something safe and inviting to folks, so they can be supported and encouraged in their own webcraft path. And that is the Webcraft Guild.